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Bellfruit - Question of Sport

Once I discovered that the Flare One chipset was also sold to arcade gambling machine manufacturer Bellfruit, I started to look for as much information as I could. My first lead was by putting two and two together when looking through Jon Dean's softography website and realising that he was involved in working on both the Konix and the Dave Lee Travis (an eccentric UK radio DJ) arcade game Treble Top. Looking for information for a fruit machine that's between 15 and 20 years old wasn't quite as easy a say a classic arcade game such as Street fighter for example. Still in the end I soon started finding little snippets of info here and there that lead to a better understanding of the use of the chipsets, and in which machines games were utilising the Flare chipset. As I've progressed and started talking to people and sharing information a better picture is building. I must say though that my attempts to contact Bellfruit directly for information have failed so far which is peculiar as this can only help to publicise them and their products more - but what the hey...

The arcade machine preservation project known as MAME has a spin off called AGEMAME which concentrates on the gaming machines that have been shunned by the MAME project because of their gambling nature but utilises the MAME system of emulating multiple hardware. AGEMAME is a project where the interactive pub quiz games get a chance to be preserved through emulation - The ROMS for these Bellfruit games have been dumped, but not everything was known by the project about the machines and how they worked as they used the custom flare chipset. I posted a link to the Slipstream technical reference guide I had to the AGEMAME forum, and not long after a Programmer called Phil Bennett responded and found them useful enough to take a stab at emulating the games.

I must say - I'm thrilled that there is real progress - here are some screen grabs from Phil's Bellfruit slipstream emulator and they are beautifully clear.


I've now had a chance to find the ROMs and try it for myself and it's amazing to think that I can play what's effectively a Flare One on my PC. Question of sport is actually a very simple game and doesn't tax the hardware too much. It also doesn't make too much use of the custom hardware from the Flare chipset such as the DSP. Phil is now taking a crack at Inquizitor which is actually the first Bellfruit Flare machine running on a PCB codenamed Viper. The attract sequence for this game was written by Attention to detail, so there may be some chance that it does some more interesting things using the DSP that Phil can get his teeth into.

To see the initial report announcing the breakthrough, read this

http://www.mameworld.net/agemame/2007/03/02/remarkable/

Now lets hope that Jeff Minter finds a floppy disk with AMC 89 on it and Phil might be able to get a Konix emulator up and running!

And to follow any further updates in the development of the Flare One Bellfruit emulation, follow this link.

AGEMAME forum:

Technical Details

Example of a Cobra SWP (Skill with prizes) arcade machine PCB - hover over to see the Flare one components highlighted

The Cobra arcade PCB featuring the 4 custom chips from the Flare One design and a Z80 Processor - Note the Chips at that stage had been mass produced by Texas Instruments. Click for a larger image

The games for the Bellfruit range of boards as far as I can asserctain are as follows:

Viper = InQuizitor

Cobra 1 = Question of Sport, Treble Top

Cobra 2 = ?

Cobra 3 = Radio Times, Telly Addicts, Top of the Pops

The Cobra 3 boards howerver don't use any Flare technology - they have standard off the shelf parts such as the MC68340FE16E variant of the Motorola 68000 processor running at 25Mhz, an Analog Devices ADV476KN35 CMOS Monolithic 256x18 Color Palette RAM-DAC, A dedicated Mpeg decoder chip presumably for playing back video clips from it's SCSI CD-ROM in the form of a ST Microelectronics STI3400 Video Decoder-Encoder Circuit - MPEG/H.261 VIDEO DECODER, a SCC66470CAB Video Output Graphics Controller - Video And System Controller(VSC) Philips Semiconductors and finally a Yamaha 8 channel PSG sound chip YMZ280B-F.

My attempts to contact bell fruit have been met with silence. It's worth keeping an eye out on ebay and the like for them. I don't know to what extent the Slipstream chipset was used in the Cobra boards, but I do believe that they used a floppy disk drive which kind of indicates that it's possibly near enough the complete konix board in the arcade machine. As far as I've been told, the chip is the same as was used in the multisystem - so it wouldn't take much to get multisystem code running on it if someone found some.

If you'd like to know more about the efforts to preserve fruit machines and quiz machines that is being carried out, then the following forum is a geat resource - they even have romsets (basically dumps of the game code) which emulator authors could use to help emulate the Konix Multisystem.

Other bellfruit Flare one based machines being emulated

Quizvaders

2 1 3

Every Second Counts

2 1 3

Site News

August 18th, 2010:
Forum!
I have now created a Forum specifically for this website. Please feel free to register and start talking, asking questions and sharing opinions. Just click the Forum link on the navigation panel, or follow this link

August 9th, 2010:
What happened to the Multisystem after the collapse of Konix might be more interesting than I first thought. When Konix became MSU it started to get really interesting. I've been talking to former Employees and they weren't happy Bunnies, and I think I've uncovered a picture (an MSU mock-up) of what the Multisystem 2 would have evolved into and it's quite sad! For the moment, head on over to the MSU page for a quick look, I will try to develop the MSU pages a bit more as it's not just a footnote to the story; it's a whole new soap-opera in its own right!

August 2nd, 2010:
I was kindly given a scan of a proposal for a the Sailing game by ODE on the Multisystem, I thought you might be interested to read it to see how games companies were pitching their ideas to Konix for the right to develop on machine. Download the PDF

July 21st, 2010:
Time for a bit of a revamp, I've looked back in horror at all the typos and will do something about them.
Also, what with Sony Move and Microsoft Kinect, the whole world is going crazy for new ways to interact. I wonder if Wyn is thinking of a comeback?

February 17th, 2009:
Don't get too excited - no major news I'm afraid. I have been contacted by a former employee of MSU who gave me some interesting information about the company Wyn formed after Konix. I'll massage the info into the site when I have some time. I'd also like to say that I'll be tweaking the site a little, hopefully fixing up some of the embarrassing spelling mistakes and maybe making it a little more organised. I'll also re-write some of the stuff that's now out of date.

April 4th, 2008:
Sorry for the outage, my hosting account lapsed while I was away on business. All fixed now.

April 4th, 2008:
No news to report on trying to contact Jeff Minter for an interview, although I have recently been contacted by one of the developers from Bellfruit who offered his assistance where possible

Recommended links

View all 23 Multisystem Videos

Wyn Holloway - creator of the Multisystem Interviewed

Download the actual Multisystem technical reference document
Warning, it's 25Mb click here to start the download