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The Konix Multsystem Games

Here are the know games that were either in development for the Konix Multisystem or had been planed to be. Some have screen shots from magazines and some have videos provided with kind permission of Jon Dean (the guy that actually filmed them). Please don't distribute or re-produce these videos as they remain Jon Dean's Copyright.

My thoughts

It's pure speculation that a console needs a killer title at launch - after all how can you say for sure that a machine that stuttered at launch failed because of the Killer title - you can't go back in time and conjure up a killer title and double check if it would have made a difference.

Having just one "must have" game in the line-up can persuade people to buy one machine over another. The promise of bigger and better games helps, but it's only natural for people to want to buy a game that keeps them occupied for a substantial period of time.

The Konix Multisystem had 24 games in development I know of 22 with a couple of possible titles... With the major developers signed up to the platform, who's to say there weren't more. Unfortunately, from an editorial point of view, I can't put my hand on my heart and say that there seemed to be any more than two titles that I would have really wanted to have bought (AMC 89 and Tunnels of doom). But then again, unlike the launch of the Xbox, where the obvious Killer game was Halo, the Xbox 360 didn't (in my opinion) have an obvious killer game, but that doesn't say I don't love the machine.

Rumoured or unconfirmed games

Shadow of the beast and Barbarian are the most talked about games that weren't actually in development. Jon Dean, head of software at Konix told me when I interviewed him that he was in talks with several major manufacturers who were very keen, but wanted to see how the console faired after launch before they would commit to writing games. This included Psygonosis. It was written that Gremlin games were interested, and apparently there was a lot of interest from Japanese developers. Of course we all know by now the Lucasarts involvement with the project and what that may have entailed.

Jon Says "I had some great conversations with Psygnosis, and we were in discussion with them for a handful of titles. Ian Heatherington and Jonathan Ellis liked the idea of a European console but like so many publishers at the time, they wanted to see how the launch went before jumping on board. I think if KMS had launched, they would have been a premier publisher for the system, because they liked the technology."

Site News

August 18th, 2010:
Forum!
I have now created a Forum specifically for this website. Please feel free to register and start talking, asking questions and sharing opinions. Just click the Forum link on the navigation panel, or follow this link

August 9th, 2010:
What happened to the Multisystem after the collapse of Konix might be more interesting than I first thought. When Konix became MSU it started to get really interesting. I've been talking to former Employees and they weren't happy Bunnies, and I think I've uncovered a picture (an MSU mock-up) of what the Multisystem 2 would have evolved into and it's quite sad! For the moment, head on over to the MSU page for a quick look, I will try to develop the MSU pages a bit more as it's not just a footnote to the story; it's a whole new soap-opera in its own right!

August 2nd, 2010:
I was kindly given a scan of a proposal for a the Sailing game by ODE on the Multisystem, I thought you might be interested to read it to see how games companies were pitching their ideas to Konix for the right to develop on machine. Download the PDF

July 21st, 2010:
Time for a bit of a revamp, I've looked back in horror at all the typos and will do something about them.
Also, what with Sony Move and Microsoft Kinect, the whole world is going crazy for new ways to interact. I wonder if Wyn is thinking of a comeback?

February 17th, 2009:
Don't get too excited - no major news I'm afraid. I have been contacted by a former employee of MSU who gave me some interesting information about the company Wyn formed after Konix. I'll massage the info into the site when I have some time. I'd also like to say that I'll be tweaking the site a little, hopefully fixing up some of the embarrassing spelling mistakes and maybe making it a little more organised. I'll also re-write some of the stuff that's now out of date.

April 4th, 2008:
Sorry for the outage, my hosting account lapsed while I was away on business. All fixed now.

April 4th, 2008:
No news to report on trying to contact Jeff Minter for an interview, although I have recently been contacted by one of the developers from Bellfruit who offered his assistance where possible

Recommended links

View all 23 Multisystem Videos

Wyn Holloway - creator of the Multisystem Interviewed

Download the actual Multisystem technical reference document
Warning, it's 25Mb click here to start the download