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Jon Dean's Multisystem Videos

Here's the full collection of videos filmed by Jon Dean during his time at Konix.

These are Flash video versions of the originals provided for the Retrogamer #8 magazine. The original videos came to 2 Gb in total - thankfully these have been compressed down to 300Mb in total. The are streaming, so you don't have to download them fully to watch them, you just need the Flash player installed which works with IE and Firefox.
As with most flash video playback - click once to wake it up then click again to start streaming the video.

Of course, you'll find most of them dotted appropriately around this website, but for those who just can't wait - here they are:

Get the Flash Player to see these videos.

Jons description of the videos

3modes-demo
I worked with ATD in designing some simple demos for the Toy & Hobby Fair that would show off the three basic modes of the Multi-System. First is a simple racing game where a multi-system drives along a track (using the steering wheel); next there is a jet-ski (using the motor bike mode - we did this to distinguish it from yet another driving 'track'); finally there is a flight sequence (using the flight yolk mode) - this is a homage to 'Afterburner' which had been hot at that time. Again you can hear me talking with the guys at ATD during the video. The 'clicking you can hear are the games being played with joysticks, as we didn't have 'real' multi-systems.

Art-1
Filmed 19thJan 1989. Extract of a training tape that I made to show how to use the art package that ATD wrote to make it easier to work on the Multi System. Chris Gibbs explains how it works…

Art-2
…more extracts from the art tutorial

Art-3
…more extracts from the art tutorial

ATD-landscape
The rolling terrain that ATD wrote to prove that they could make the Flare One fly. You can hear me talking with Chris Gibbs and Fred Gill of ATD as I film the screen, ready to take back and show Konix

ATD-outtake
I tried to get film of ATD talking about "Tunnels Of Doom", a concept we were working on. I used to try and get film of all the developers working on games I was involved with. I like to think I made them all look good… here is how!!
Mr Spielberg you have my sympathies! Fred hated my filming…

Audio-1
Filmed 19th Jan 1989. Taken from the original filming of the audio tutorial (including outtakes!!). Martin Green (suffering through my direction!) gives an insight into the audio package that ATD created for Multi System developers.

Audio-2
…more extracts from the audio tutorial

Bikers
This was an early proto version of 'Bikers', the game that was going to be included free with every Multi System. It was in development at Argonaut Software. I took this film in an upstairs bedroom at what was, in early '89, Argonaut's offices - a house in Mill Hill, London. In this demo the bike only leaned one way! In the background you can hear voices - I am talking with Rick Clucas and Jez San of Argonaut, also Jacqui Lyons, who represented Argonaut at that time.

Cube-demo
This is me playing with the spinning cube demo. We came up with the idea of the spinning wire-frame cube demo as the answer to the usual 'tech' demos that each new hardware platform puts out at the beginning of its life cycle. So we have real games playing on some cube faces plus marketing messages on others. Watch as we speed up the cube and have it spin about all its axis simultaneously. You can hear me asking Fred Gill and Jon Steele what value would be 'safe' to quote to prospective software developers in terms of performance (frames and polys per second etc)

Hammer1
26thJune 89. Mev Dinc using PDS on the Konix Multi System dev kit, demo of "Hammerfist"

Hammer2
Mev appeals for developers to join the Society of Software Authors (an industry body he and I founded)

Heads-demo
I believe this demo was created for the British Toy & Hobby Fair. It was a simple game demo by ATD - never intended to be a commercial product - featuring heads of the great and good - Alan Sugar, Mike Tyson, Rod Cousens, Clint Eastwood, Laurel & Hardy, Michael Jackson, Marilyn Monroe and of course, Wyn Holloway!

Konix-trailer
The promo video that Konix produced using the demo materials that I had worked with ATD to create. The video shows the Multi System concept, peripherals etc

Ninja
Filmed at ATD's offices, this film shows a Konix Multi System dev kit, upon which Jon Steele demonstrates the first milestone of "Last Ninja 2", which ATD were developing for System 3, for the Konix Multi System. The backgrounds are navigable, but no character or animation is present.

Rotox
Filmed 28.6.89. First work in progress on "Rotox" a game in development at Binary Design.

Sailing
24th July 89. I am with David Pringle and co. at Oxford Digital Enterprises. Early work in progress on their Sailing simulator, a game which would have been awesome with the Power Chair!

Starray
28th July 89. This was the first time I met Brian Pollock. He was writing StarRay for Logotron. This was the first time they had demoed the game for me, here seen at an early stage of development.

Techdemo
Fred Gill of ATD shows a poly demo running on the first Multi System prototype dev kit

Victor
Early prototype of Viktor Vektor, a character for a proposed game ATD had designed called 'Captivator'.

Yak1
On 13th July 89, I drove to see Jeff Minter (and his Llamas) in his remote Welsh hideaway. This video shows Jeff working on the Multi System dev kit, and work in progress on Mutant Camels '89. The video does not do justice to just how stunning this game looked.

Yak2
More extracts from Mutant Camels '89. (The baby you can hear in the background is my son - he's 16 now! The female you can hear is my Wife - the two of them came with me on our daytrip to seek out the Yak!)

Yak3
Jeff and I discuss what else he has to get done on the game

Video content © 2004, JP Dean. May not be used or reproduced without prior written permission.

Site News

August 18th, 2010:
Forum!
I have now created a Forum specifically for this website. Please feel free to register and start talking, asking questions and sharing opinions. Just click the Forum link on the navigation panel, or follow this link

August 9th, 2010:
What happened to the Multisystem after the collapse of Konix might be more interesting than I first thought. When Konix became MSU it started to get really interesting. I've been talking to former Employees and they weren't happy Bunnies, and I think I've uncovered a picture (an MSU mock-up) of what the Multisystem 2 would have evolved into and it's quite sad! For the moment, head on over to the MSU page for a quick look, I will try to develop the MSU pages a bit more as it's not just a footnote to the story; it's a whole new soap-opera in its own right!

August 2nd, 2010:
I was kindly given a scan of a proposal for a the Sailing game by ODE on the Multisystem, I thought you might be interested to read it to see how games companies were pitching their ideas to Konix for the right to develop on machine. Download the PDF

July 21st, 2010:
Time for a bit of a revamp, I've looked back in horror at all the typos and will do something about them.
Also, what with Sony Move and Microsoft Kinect, the whole world is going crazy for new ways to interact. I wonder if Wyn is thinking of a comeback?

February 17th, 2009:
Don't get too excited - no major news I'm afraid. I have been contacted by a former employee of MSU who gave me some interesting information about the company Wyn formed after Konix. I'll massage the info into the site when I have some time. I'd also like to say that I'll be tweaking the site a little, hopefully fixing up some of the embarrassing spelling mistakes and maybe making it a little more organised. I'll also re-write some of the stuff that's now out of date.

April 4th, 2008:
Sorry for the outage, my hosting account lapsed while I was away on business. All fixed now.

April 4th, 2008:
No news to report on trying to contact Jeff Minter for an interview, although I have recently been contacted by one of the developers from Bellfruit who offered his assistance where possible

Recommended links

View all 23 Multisystem Videos

Wyn Holloway - creator of the Multisystem Interviewed

Download the actual Multisystem technical reference document
Warning, it's 25Mb click here to start the download